blazing fast internet with unlimited dataespecially true for mobile users. May be called either with the passage name and link text as separate arguments, with a link markup, or with a image markup. Stops playback of all currently registered tracks and force them to drop any existing data. See the :passageinit event for its replacement. Returns a reference to the dialog's content area. In most cases, you will not need to use <> as there are often better and easier ways to forward the player. Deserializes the given save string, created via Save.serialize(), and loads the save. To resolve these instances, you will need to quote the name of the variablei.e., instead of passing $pie as normal, you'd pass "$pie". It is strongly recommended that you look into other methods to achieve your goals insteade.g., Config.navigation.override. May be called with, optional, link text or with a link or image markup. Note: Returns whether, at least, some of the track's data has been loaded. See the Save API docs for more information. Returns the number of moments within the full in-play history (past + future). See the .flat() method for its replacement. Each event is represented by an object that has properties that may be used to get additional information about what happened. Note: For example, if some story passages were tagged with forest, then styles for those forest passages might look like this: These are SugarCube's built-in stylesheets, in order of load/cascade. SugarCube. The .hasData() method is generally more useful. For example, let's return to the example above and change it again: You'll see that setup.y is being set to 1 and displayed properly regardless of whether you load a saved story or not, because it is not part of the state. See: A variable is a bit of storage where you may stash a value for later use. That will only toggles the views, test mode must still be enabled first. This only affects test mode. Gets or sets the track's current time in seconds. Does not affect script or stylesheet tagged passages, for Twine1/Twee. See the Localization guide for more information. The def and ndef operators have very low precedence, so it is strongly recommended that if you mix them with other operators, that you wrap them in parenthesese.g., (def $style) and ($style is "girly"). If you don't know what that means, then this API is likely not for you. Moves forward one moment within the full history (past + future), if possible, activating and showing the moment moved to. Or, if you use the start passage as real part of your story and allow the player to reenter it, rather than just as the initial landing/cover page, then you may wish to only disallow saving on the start passage the very first time it's displayedi.e., at story startup. Of the three Harlowe seems the most robusts, followed by SugarCube. You would do well to keep your translations similar when possible. Creates a list of single-use passage links. older versions of Twine2 used a icon for the same purpose. Returns the current moment from the full in-play history (past + future), which is the pre-play version of the active moment. In mobile browsers, playback volume is controlled by the device hardware. .on() in the jQuery API docs for more information. Note: Deletes all currently registered on-load handlers. In SugarCube, you would instead simply prefix the selectors of your styles with the appropriate tag-based selectorse.g., either [data-tags~=""] attribute selectors or class selectors. Note: . This feature also prevents players from losing progress if they try to use the browser back and forward buttons to navigate, or if they refresh their browser for any reason. Gets or sets the playlist's repeating playback state (default: false). Sets the maximum number of states (moments) to which the history is allowed to grow. This can be thought of as a special, temporary saved story, which is automatically deleted after the player's current browsing session ends. This is not necessarily the same as the current state of the story: because moment creation is tied to passage navigation, changes that occur between one passage navigation and the next are not part of the current moment and will not be preserved by a moment until the next navigation, when the next moment is created. Warning: The StoryInit special passage is normally the best place to set up groups. Sets the selected tracks' volume mute state (default: false). Macro API. The typed text has no default styling. Sylen. Returns the AudioTrack instance with the given track ID, or null on failure. Returns a save object from the given slot or null, if there was no save in the given slot. Sets the maximum number of iterations allowed before the <> macro conditional forms are terminated with an error. See Story API for more information. In case you needed to do more than simply load the save, you may do something like the following: Returns a save as a serialized string, or null if saving is not allowed within the current context. As an example, the default replacement strings make use of this to handle various warning intros and outros. See Passage API for more information. : fired, triggered) to notify code that something has taken place, from player interactions to automated happenings. The body of the page. classes) guide for more information. For instances where you need to run some pure JavaScript and don't want to waste time performing extra processing on code that has no story or temporary variables or TwineScript operators in it and/or worry about the parser possibly clobbering the code. Returns a random member from the array or array-like object. By default, it simply returns non-deterministic results from Math.random(), however, when the seedable PRNG has been enabled, via State.prng.init(), it returns deterministic results from the seeded PRNG instead. Not generally necessary, however, some browsers render slower than others and may need a little extra time to get a media-heavy page done. Note: Returns the given string with all regular expression metacharacters escaped. Gets or sets the track's volume level (default: 1). Note: Audio tracks encapsulate and provide a consistent interface to an audio resource. To install the package via NPM, use the following command: This is a reference on how to install SugarCube in Tweego, Twine2, and Twine1/Twee. If the full path to the contents of the archive is something like: Then the file URL to it would be (note the changed slashes): The online SugarCube install, delivered by the jsDelivr CDN, supports only versions of Twine2 2.1. private browsing modes do interfere with this. This setting has been deprecated and should no longer be used. If your content contains any SugarCube markup, you'll need to use the Dialog.wiki() method instead. In addition to the history, there is also the active momenti.e., presentand expired momentsi.e., moments that had been played, but have expired from the history, thus cannot be navigated to. The debug views themselves may be toggled on and off (default: on) via the Debug View button (top of the UI bar). The History API object has been renamed to State and some of its methods have also changed. Intended to allow authors to easily wrap their custom object types (a.k.a. Triggered before the rendering of the incoming passage. For standard browser/DOM events, see the Event reference @MDN. This setting has been deprecated and should no longer be used. Executes its contents if the given conditional expression evaluates to true. However, I've tried to use elements in these arrays, like this: $y=$z [0] [2] and it doesn't seem to work. Returns a reference to the Dialog object for chaining. Ideally, if you need to update UI bar content outside of the normal passage navigation update, then you should update only the specific areas you need to rather than the entire UI bar. Track event triggered when playback is stopped after .stop() or .stop() is calledeither manually or as part of another process. A version of the above code in SugarCube might look like this: Where Harlowe uses its hook syntax (square brackets) to associate a macro with its contents, SugarCube instead uses "container" macrosmacros that can have content associated with them have opening and closing tags. Deletes the audio track with the given track ID. Specific elements can be accessed in an array by following its variable name with a pair of brackets containing the index to check. The callback is passed one parameter, the original destination passage title. Global event triggered as the first step in opening the dialog when Dialog.open() is called. Setting API method calls must be placed within your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) or settings will not function correctly. May be terminated by a <> macro. Creates a single-use passage link that deactivates itself and all other <> links within the originating passage when activated. When used to set the shuffle state, returns a reference to the current AudioList instance for chaining. These instances will be noted. Attaches event handlers to the track. Making a new story To make a new story, press the button labelled + Story. Note: If you need to check for multiple passages, the hasVisited() story function will likely be more convenient to use. Additionally, see the tagged stylesheet warning. The SaveSystem API object has been renamed to Save and several of its methods have also changed, for better consistency with the other APIs. Shows the UI bar. In mobile browsers and, more recently, most desktop browsers, playback must be initiated by the playergenerally via click/touch. Returns the first Unicode code point within the string. This means that some code points may span multiple code unitse.g., the emoji is one code point, but two code units. Begins playback of the selected tracks or, failing that, sets the tracks to begin playback as soon as the player has interacted with the document. See Guide: Media Passages for more information. Make sure to keep the files together if you move them out of the included directory. Concatenates one or more members to the end of the base array and returns the result as a new array. Functionally identical to <>. . See the Test Mode guide for more information. Repeatedly executes its contents. Twine1/Twee: Registers the passage as JavaScript code, which is executed during startup. Outputs a copy of the contents of the selected element(s). Returns whether any of the target WAI-ARIA-compatible clickable element(s) are disabled. Opens the built-in jump to dialog, which is populated via the bookmark tag. Zorkish Sugarcube 6. The pull count is automatically included within saves and sessions, so this is not especially useful outside of debugging purposes.
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